Fix Squad Dedicated Server Not Showing in the Browser
server not showingnot in browserfailed to connectA Squad dedicated server that won't list is almost always ports or a missing server license token. Here's the fix, plus the reliable direct-connect, extra causes to rule out, and how to stop it happening again.
Open the right ports
Squad needs a few UDP ports plus a query port. Open/forward these to the server:
7787/udp game
7788/udp game (secondary)
27165/udp query
27165/tcp RCON (if used)
Set the server licensing token
Modern Squad dedicated servers require a free server-owner license token from the Offworld owner portal. Without it the server may run but not list publicly. Generate one and add it to your config.
Connect directly
Skip the browser: open the in-game console (~) and use the connect command with your IP and game port:
open server-ip:7787
New servers can take a few minutes to appear, and browser filters (mod, ping, region) hide many. If ports and the license are set, wait or connect directly.
Open 7787-7788/udp + 27165 query, set the license token, and use "open ip:port" to connect directly.
Other reasons a Squad server stays hidden
- The router forwards the ports but the host's own OS firewall (ufw/iptables) still blocks them — check both layers, not just one.
- NAT loopback isn't supported on your router, so the server looks fine from your own LAN but is unreachable from the internet — test from mobile data, not Wi-Fi.
- An EasyAntiCheat build mismatch after a Squad update; a server on the old build can reject clients even if it lists.
- A blank, duplicate, or special-character server name confuses the browser's cache — use a short, unique, plain-text name.
How to prevent it next time
- Open and forward every Squad port before the first boot, not after players complain.
- Update the server the same day as a game patch so EasyAntiCheat never rejects up-to-date clients.
- Re-check the license token if it's ever revoked or you move the server to a new host/IP.
- Use our server status checker to confirm the query port answers from outside your network before telling players to look for it.
Related errors
If players can see the server but time out while joining, see fixing "connection timed out" on game servers. For the general steps, see how to port forward a game server.
Squad is a trademark of Offworld Industries. ESAGAMES is an independent hosting provider, not affiliated with or endorsed by Offworld Industries.
Squad hosting, ports handled
Our Squad hosting opens the ports and runs on high-clock CPUs behind a protected Frankfurt network.
Frequently asked questions
What ports does a Squad server use?
UDP 7787 and 7788 for the game, plus 27165 for the query (and TCP 27165 for RCON if enabled). All must be open and forwarded for the server to be reachable and listed.
Why does my Squad server run but not list?
Usually a missing server-owner license token, or the query port being blocked. Generate the free license from the owner portal and make sure the query port (27165) is open.
How do I connect to a Squad server by IP?
Open the console with the ~ key and type: open server-ip:7787 (using your game port). This bypasses the in-game browser entirely.
How long does a new Squad server take to appear in the browser?
Usually a few minutes after a successful start with the license token and ports correct. If it's been much longer, recheck that the query port (27165) is reachable from outside your own network.
Do I still need to forward ports on a rented VDS or dedicated server?
Usually not at the network level — most hosts open ports for you — but the ports still need to be allowed in the server's own OS firewall and set correctly in the Squad config.
Can an EasyAntiCheat mismatch stop players joining even if the server lists?
Yes. The server can still appear in the browser but reject every join attempt if it's running an older build than the client expects — always update the server right after a Squad patch.
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