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Rust Admin & Console Commands — Full List (2026)

9 min read Updated 10 August 2026 ESAGAMES Team

Rust admin commands are run from the F1 console once you have owner or moderator rights. Here's how to grant admin, and the full list that matters — player management, noclip and teleport, time and weather, giving items and saving the server. Copy-paste syntax included.

Grant admin first

From RCON or the server console, run ownerid <SteamID64> "name" "reason" for full admin (auth level 2) or moderatorid <SteamID64> "name" "reason" for a moderator (level 1), then server.writecfg to save it. Reconnect, and admin commands work from the F1 console.

Granting & removing admin

CommandWhat it does
ownerid <SteamID> "name" "reason"Grant full admin (auth level 2).
moderatorid <SteamID> "name" "reason"Grant moderator (auth level 1: kick, ban, mute, teleport).
removeowner <SteamID>Remove someone's admin.
removemoderator <SteamID>Remove someone's moderator.
server.writecfgSave roles/permissions to the config — run after any owner/moderator change.

Player management

CommandWhat it does
kick "<name>"Kick a connected player.
ban "<name>"Ban a connected player by name.
banid <SteamID> "name" "reason"Ban a player by Steam ID (works even when offline).
unban <SteamID>Remove a ban.
usersList connected players.
statusServer status: players, ping, connection info.
say "<message>"Broadcast a chat message as the server.

Movement & visibility

CommandWhat it does
noclipToggle flight and clipping through objects (admin only).
teleport "<player>"Teleport yourself to a player.
teleport "<player1>" "<player2>"Teleport one player to another.
teleport2me "<player>"Bring a player to you.
teleportpos (x,y,z)Teleport to specific coordinates.

Time, weather & environment

CommandWhat it does
env.time <0-24>Set the time of day (e.g. 12 = noon, 0 = midnight).
env.progresstime true/falseFreeze or resume the day/night cycle.
weather.rain <0-1>Force rain amount (-1 hands back to dynamic weather).
weather.fog <0-1>Force fog amount.
weather.wind <0-1>Force wind strength.

Items & server

CommandWhat it does
inventory.give "<item>" <amount>Give yourself an item by short name.
inventory.giveto "<player>" "<item>" <amount>Give an item to a specific player.
server.saveForce-save the server now.
server.writecfgWrite the current config (roles, convars) to disk.
find <partial>Search for any command or convar by keyword.
server.hostname "<name>"Change the server name shown in the browser.
Owner vs moderator

Moderators (level 1) can kick, ban, mute and teleport but not run every command. Cheat-style commands like noclip and giving items generally need owner (level 2). Grant ownerid only to people you fully trust, and always server.writecfg to persist it.

Related Rust guides

Setting a server up? See how to make a Rust server and tune it with our best Rust server settings. If plugins broke after a wipe, see fixing Rust uMod plugins not loading.

Rust hosting with RCON & a panel

Our Rust hosting gives you RCON, console access and a full panel — grant admin, run these commands and manage wipes the easy way.

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FAQ

Frequently asked questions

How do I become admin on my own Rust server?

From RCON or the server console run ownerid "yourname" "admin", then server.writecfg to save it. Reconnect and admin commands work from the F1 console. moderatorid grants the lower moderator role instead.

What's the difference between ownerid and moderatorid?

ownerid is full admin (auth level 2) with access to every command including cheats. moderatorid (level 1) can kick, ban, mute and teleport but not run owner-only cheat commands. Use moderatorid for staff you trust with player management only.

How do I give myself items in Rust?

Use inventory.give "" from the F1 console (owner). For another player, inventory.giveto "" "" . You need the item's short name, which you can find with the find command.

How do I change the time on a Rust server?

env.time <0-24> sets the hour (12 = noon, 0 = midnight). env.progresstime false freezes the day/night cycle so it stays at that time; set it true to resume.

Why don't my Rust admin changes stick after restart?

You didn't run server.writecfg. ownerid/moderatorid and convar changes are only saved to the config when you write it — run server.writecfg after any admin or setting change.

Do I type these in the F1 console or the server console?

Player-side (noclip, teleport, giving yourself items) go in the in-game F1 console once you have admin. Granting admin (ownerid/moderatorid) is done from the server console or RCON, then saved with server.writecfg.

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