Skip to content
Guide

How Much Does It Cost to Host an SCP: SL Server?

What an SCP: Secret Laboratory server really costs — the factors that set the price (player count, EXILED plugins, RAM), the typical monthly ranges, and why SCP: SL is one of the cheaper games to host despite its chaos.

6 min read Beginner Anti-DDoS hosting

SCP: Secret Laboratory is light, so it's cheap: roughly €6-12 a month for a typical server. Rounds are usually up to ~25-30 players, and the base server needs little — the main thing that raises the cost is running a big EXILED plugin stack for custom roles and events.

Below is what each factor does to the price. For exact pricing, see our SCP: Secret Laboratory server hosting plans.

Before you start

What you'll need

A quick checklist before you begin — have these ready and the rest is easy.

  • A small player count (rounds ~25-30).
  • Whether you'll run a big EXILED plugin stack.
  • A host with 1-4 GB plans depending on plugins.
  • DDoS protection included for a public server.
  • A low-latency location for your players.
Step by step

What actually drives the price

1

Player count — small rounds

SCP: SL rounds are usually up to ~25-30 players. That keeps the base cost low — you don't pay for the huge slot counts big-battle games need.

~25-30 players   a typical full round
2

RAM — light

A vanilla server runs on 1-2 GB; a plugin-heavy server wants a bit more. SCP: SL is one of the lighter games on RAM, which is why it's cheap to host.

1-2 GB   vanilla / light
3-4 GB   heavy EXILED plugin stack
3

EXILED plugins

Vanilla is lightest. A big EXILED stack (custom roles, events, QoL) adds some CPU and RAM, but SCP: SL stays cheap to host even with plenty of plugins.

4

CPU

A modest modern core comfortably runs a full round. Network quality and low ping matter more than raw CPU power for SCP: SL.

5

Managed vs self-host

Because SCP: SL is light, self-hosting on a spare PC is viable — but it still ties up the PC 24/7, needs port-forwarding and exposes your IP. Managed hosting keeps it always-online with LocalAdmin and plugins handled for a low fee.

Save money

Cheap chaos

SCP: SL is light and cheap

It needs very little, so it's among the cheapest servers to run. A small plan covers a typical round.

Plugins are the only real cost

Vanilla is tiny. Budget a little more only if you run a big EXILED stack of custom roles and events.

Small rounds, small plan

Rounds top out around 25-30 players. You don't need a big slot plan the game won't use.

Protection included

Even a small server can be attacked. A host with DDoS protection keeps rounds running.

Troubleshooting

Common problems & fixes

Hit a snag? These are the issues people run into most — and how to solve them.

My plugin-heavy server needs more RAM

A big EXILED stack adds RAM. Budget 3-4 GB for lots of plugins, or run vanilla on 1-2 GB.

I bought a big slot plan I don't use

SCP: SL rounds are ~25-30 players. Downsize to a small plan.

Self-hosting ties up my PC

SCP: SL is light, but the PC must stay on 24/7 and exposes your IP. A cheap managed plan removes both.

The server isn't listing

That's the port/verification, not the plan — see our fix for SCP: Secret Laboratory not showing.

Skip the setup — host it with ESAGAMES

Want a cheap, always-online SCP: SL server? Our SCP: Secret Laboratory hosting handles LocalAdmin and EXILED plugins with DDoS protection included, on a low-latency Frankfurt network — online in minutes.

SCP: Secret Laboratory hosting
FAQ

Frequently asked questions

How much does an SCP: Secret Laboratory server cost per month?

Typically €6-12 for a standard server. SCP: SL is one of the cheaper games to host because it's light on RAM and rounds are small. A big EXILED plugin stack is the main thing that raises the cost.

How much RAM does an SCP: SL server need?

1-2 GB for a vanilla or light server, and 3-4 GB for a heavy EXILED plugin stack. It's one of the lighter games on RAM.

Do EXILED plugins make an SCP: SL server more expensive?

A little. A big EXILED stack of custom roles and events adds some CPU and RAM, but SCP: SL stays cheap to host even with lots of plugins.

How many players can an SCP: SL server hold?

Rounds are usually up to about 25-30 players. The game is built around that size, so you don't pay for the big slot counts large-battle games need.

Is it cheaper to self-host SCP: Secret Laboratory?

SCP: SL is light enough that self-hosting on a spare PC is viable. But it ties up the PC 24/7, needs port-forwarding and exposes your IP — for an always-online, protected server a cheap managed plan is usually the better deal.

Does SCP: SL need a powerful CPU?

No — a modest modern core runs a full round comfortably. Network quality and low ping matter more than raw CPU power for SCP: SL.

More guides

Keep reading

Ready to launch?

Protected, low-latency game hosting in Frankfurt — online in minutes with 24/7 support.

Payments Secure checkout with cards, banking apps and digital wallets.

Choose the payment flow that fits your stack and region without leaving the platform.

Pay by Zen Visa Mastercard Paysafecard PaysafeCash Skrill Trustly Bancontact UnionPay iDeal WebMoney